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A strategy, implementation and results of a flexible competency based curriculum

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dc.contributor.author Pinto, Y.
dc.date.accessioned 2015-06-04T02:44:47Z
dc.date.available 2015-06-04T02:44:47Z
dc.date.issued 2010
dc.identifier.citation ACM Inroads. 1(2); 2010; 54-61. en_US
dc.identifier.uri http://doi.org/10.1145/1805724.1805739
dc.identifier.uri http://irgu.unigoa.ac.in/drs/handle/unigoa/2435
dc.description.abstract Computer science education faces two major problems - the continuous evolvement of the discipline itself and the issue of appropriate employment of graduating students. Instructors and educators need to periodically reinvent and restructure their curriculum to keep their learners abreast. The question is, therefore: How do we design a curriculum that is fl exible, yet targeted towards the learner acquiring the necessary knowledge and skill set to make him/her "employable"? An effective approach is to structure the curriculum by defi ning the requisite competencies as the instructional goals and subsequently defi ning the conceptual requirements to achieve these goals. The results of the effectiveness of this strategy are analyzed in the paper.
dc.publisher Association for Computing Machinery en_US
dc.subject Computer Science and Technology en_US
dc.title A strategy, implementation and results of a flexible competency based curriculum en_US
dc.type Journal article en_US


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